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Guide 6 · 5 minutes

Run the music during a game

Open Game and tap Load Game Audio while you still have a signal. Play warm-up music on Pregame. When the game starts, switch to In-Game: tap Whistle for stoppage music and Puck Drop to fade it out. On a goal, tap the scorer, then the assist, then GOAL.

  1. Load the game audio before you lose signal

    Tap Game and then Load Game Audio. Do this at home or in the parking lot, wherever you still have Wi-Fi or data. When it says All audio loaded, tap Ready.

    From then on everything plays from your phone, so a dead arena signal doesn't matter.

  2. Warm-up music on Pregame

    Pick your warm-up playlist and tap Play. Songs crossfade into each other on their own. Fade Out brings the music down smoothly. Tap a song in Up next to select it, then tap its play button to jump to it.

    Set up a team intro? Its button sits at the top. Tap it before puck drop.

  3. Whistle and Puck Drop on In-Game

    Switch to In-Game. The big button does one thing at a time: Whistle fades in your stoppage music from each song's start time, and Puck Drop fades everything out.

    The list button at the top opens the queue and the volume sliders.

  4. Call a goal

    Under Who Scored? tap the scorer's number. Under Assisted By? tap the assist, or skip it. Then tap GOAL.

    The horn sounds, the announcer calls the goal and the assist by name, and the player's goal song plays. When the puck's about to drop again, tap Puck Drop.

    Picked the wrong player? Tap them again to deselect. GOAL with nobody selected plays the horn and the team's goal song.
  5. Tune how goals sound

    In Settings, then DJ Settings, choose Music First (the song kicks in and drops under the announcer) or Announcement First. Arena adds a big-room echo to the announcer; Dry keeps it plain.

    You can also set how long fades and crossfades take. Changes save on their own.